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What
is the Monday Morning Developer? Well, I was pretty much out of
practice when it came to writing. When I became interested in
computer games again, I needed something that would keep me on a
schedule. Taking inspiration from the phrase "Monday Morning
Quarterback" I decided to poke a little fun at web pundits who have all
the easy answers when it comes to game design. The title also
keeps me on a deadline since it has to be out on Monday. Trust
me, I need it. Well, here they are for what it's worth. MMD #1- This is where I started it all. Why did I chose to write in the third person? It was to help add to the image of the grouchy armchair developer. I like to think the idea of Monday Morning Quarterbacking is an archetype found in all professions. Nitpicking is Universal. For the first article I covered UO scandals and E3. MMD #2- I started to get more comfortable with the format. This week is sex, money and a new feature where I look at why games fail. I cover Ultima 9, something I had reviewed years ago. MMD #3- I call it "Fat Elvis Syndrome" where a person who reaches the top of his or her profession experiences burnout that leads to poor decision. In this week it's Warren Spector, Singles and more sex in gaming. MMD #4- I poke fun at some online games, cover some industry news and start adding in stories about Joe into the mix. I don't plan on making stories about my son the center point of every week, but it does give a chance to add some levity. MMD#5- Boy was I sick when I wrote this. I cover one of my big addictions. Football games on the PS2.
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